How a LEGO Spaceship Stair Fall Was Made
A result-first VFX breakdown that turns a startling stair fall into a clear sequence of tracking, motion capture, simulation, and compositing proofs.
By @justjoshingvfxRuns 01:07
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Why it works
The apparent fall starts in the first second and continues across the no-visible-cut boundary at frame 23, so the result earns attention before the method is named. Shot 10's empty stair plate reframes the trick; shots 11–17 then supply performance and simulation proof, while the contact matte in shots 23–24 explains a small detail before the replay.
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