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REF-2247Source onlineBlueprint rev 01

Persona 4 Revival mystery-to-gameplay trailer

A Switch 2 game announcement that moves from an unanswered mystery through character scenes into fast combat proof and a dated end card.

Maker @NintendoAmericaFor Nintendo / AtlusOriginal post ↗
Cut timeline · 46 shots01:18
00:0000:1000:2000:3000:4000:5001:0001:10

Field notes / why it works

A quiet platform-logo opening and mysterious question at 0:01.5 create curiosity before the world is shown. The edit shifts from 1.4–2.4 second character scenes to a rapid combat run at 0:50–1:09, and the most-replayed segment at 0:57.7–0:58.5 contains a bright mascot close-up and attack payoff. The final card holds the title and date for 5.4 seconds after the action.

01

Plate 01 / The format in one breath

A platform logo gives way to a dark question and glimpses of a world before the title is named. Short character and interface scenes establish the premise; a much faster gameplay run answers what the experience feels like; a calm final card gives the name and date.

Why it works

  • The mystery is voiced at 0:01.5 while the first world images are withheld until after the two publisher cards, creating an open loop before the product is identified.
  • Pace climbs from four cuts in the first ten seconds to about 19 cuts during 0:50–1:10, with action, interface bursts, and character close-ups alternating.
  • The highest replay at 0:57.7–0:58.5 lands on a bright mascot close-up and attack payoff. A second peak at 1:04.0–1:04.7 lands on the action climax; the release card waits until 1:12.4.
02

Plate 02 / Format card

Platform · aspect · lengthYouTube · 16:9 · 77.8 s · source measured at 640×360, 30 fps
Pace46 detected shots; 34.7–42.4 cuts/min including uncertain changes; mean 1.69 s, median 1.42 s; longest 6.27 s
Script168 detected spoken words; 147 wpm overall, about 195 wpm during speech; short dialogue lines rather than a continuous narrator. Automated transcript has several likely name errors.
VoiceEnsemble of youthful, animated character voices; medium measured median pitch for the mixed track, wide movement. No single narrator.
On screenTwo logo cards, then a mix of cinematic world shots, character/dialogue scenes, anime-style close-ups, and gameplay. The final ~22 s are action led.
CaptionsNo added creator subtitles. Small in-world dialogue boxes and game UI; one full-screen premise sentence around 0:12; final release card.
SoundMusic-like bed under dialogue, about 125 BPM in final section (rough estimate); in-world voices and action audio. −14.1 LUFS integrated; measured true peak +1.1 dBFS.
StructureBrand → mystery → cast/world → emotional stakes → accelerating action → title/date card; hard stop.

Pro / 13 plates + recipe

The first plates are open. The full dissection is Pro.

Get the timed shots, type and sound specs, and the runnable recipe.

Open the full blueprint
  1. Plate 03 / The hook, frame by frame (first 3 seconds)Pro
  2. Plate 04 / Structure (beat sheet)Pro
  3. Plate 05 / Shot grammarPro
  4. Plate 06 / Visual style guidePro
  5. Plate 07 / Voice and deliveryPro
  6. Plate 08 / Sound designPro
  7. Plate 09 / PackagingPro
  8. Plate 10 / Script templatePro
  9. Plate 11 / Production planPro
  10. Plate 12 / PromptsPro
  11. Plate 13 / Edit recipePro
  12. Plate 14 / QA checklistPro
  13. Plate 15 / Make it yoursPro
  14. Recipe / runnable promptPro