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REF-0011Source onlineBlueprint rev 01

A Prompt Becomes a 3D Battle Map

A phone screen recording jumps from a Claude request to an interactive, animated 3D battle map with a cinematic timeline.

Maker @paji_aFor ClaudeOriginal post ↗
Cut timeline · 12 shots00:28
00:0000:0500:1000:1500:2000:25

Field notes / why it works

The request becomes legible at 0:01 and a working map arrives at 0:03.7, making the transformation easy to judge. Night-to-day shifts at 0:05.8–0:12.5, then troop motion and giant phase labels at 0:15–0:23, show that the artifact has depth beyond a static render. Twelve detected shots over 28 seconds keep the demo moving while its persistent controls signal interactivity.

01

Plate 01 / The format in one breath

A vertical phone recording shows a short natural-language request in an AI chat, briefly waits, then reveals a working, mobile-sized 3D historical battle map. A gliding overhead camera, troop tiles, advancing arrows, phase titles, time labels, and playback controls turn the generated result into a miniature cinematic demonstration.

Why it works

  • The request is readable by about 0:01; the resulting web page appears at 0:03.7, making the prompt-to-result jump the central proof.
  • At 0:05.8–0:12.5, the same map switches from a dark opening phase to daylight and then into the first major action, showing both visual range and time-based behavior.
  • The view accelerates through large labels and moving unit formations around 0:15–0:23. The motion measurement peaks at 92.9% frame change in 0:15–0:20, despite only 12 detected shots.
02

Plate 02 / Format card

Platform · aspect · lengthX · 592×1280 source, approximately 9:19.5 vertical · 28.0 s · 30 fps
Pace12 detected shots, 11 definite cuts, 23.6 cuts/min; uncertain motion events raise the possible rate to 64.3/min. Mean shot 2.33 s; median 2.69 s.
ScriptNo spoken script. The opening chat request is two compact Japanese lines; subsequent text is short phase titles, labels, and small scene notes.
VoiceNone. No person appears.
On screenAbout 13% AI-chat screen and 87% recorded interactive web map, by timeline.
CaptionsNo speech captions. Large white Japanese serif phase titles over the map; tiny white/gold interface labels and blue/red/yellow unit markers.
SoundVery quiet, noise-like bed at −25.3 LUFS integrated; likely cut accents (inferred). No speech.
StructureRequest → loading proof → map reveal → phase progression → rapid tactical payoffs → late-phase coda. No CTA.

Pro / 13 plates + recipe

The first plates are open. The full dissection is Pro.

Get the timed shots, type and sound specs, and the runnable recipe.

Open the full blueprint
  1. Plate 03 / The hook, frame by frame (first 3 seconds)Pro
  2. Plate 04 / Structure (beat sheet)Pro
  3. Plate 05 / Shot grammarPro
  4. Plate 06 / Visual style guidePro
  5. Plate 07 / Voice and deliveryPro
  6. Plate 08 / Sound designPro
  7. Plate 09 / PackagingPro
  8. Plate 10 / Script templatePro
  9. Plate 11 / Production planPro
  10. Plate 12 / PromptsPro
  11. Plate 13 / Edit recipePro
  12. Plate 14 / QA checklistPro
  13. Plate 15 / Make it yoursPro
  14. Recipe / runnable promptPro