Live 3D Scene from Images
A silent split-view product demo turns a car and imported plane in one live 3D scene.
Field notes / why it works
The opening car drag makes the left editor and right rendered result respond together within 2 seconds, so the capability reads without text or voice. A second asset enters around 0:09–0:11 and shares the scene by 0:14.8; the later orbit proves both objects remain manipulable. Two clear cuts and six internal changes keep a 26.2-second screen demonstration moving while the split comparison stays stable.
Plate 01 / The format in one breath
A silent, 16:9 recording of a dark creative tool shows an editable scene on the left and a polished live result on the right. The viewer sees a green car turn in a forest, then watches a new aircraft asset enter the same scene and move in 3D. The promise is demonstrated through synchronized cause and effect rather than explained in text.
Why it works
- The first frame already shows both the working view and attractive output. At 0:00–0:02, moving the car shows that the result is responsive.
- The center split stays visible as the car changes angle through roughly 0:07.5, making the comparison legible without narration.
- At about 0:09–0:11, a new asset enters; by 0:14.8 it is visibly above the car. That adds a second capability after the initial proof.
Plate 02 / Format card
| Platform · aspect · length | X · 16:9 · 1280×720 · 60 fps · 26.2 s |
| Pace | 3 measured shots · 2 definite cuts / 4.6 cuts per minute; 4 uncertain motion changes give a possible upper bound of 13.8 · 6 internal step changes · 18.3 picture changes per minute · 8.72 s mean shot |
| Script | No spoken words; action-led visual demonstration |
| Voice | None |
| On screen | Approximately 100% product screen recording, with a persistent left/right comparison |
| Captions | None; tiny native UI labels only |
| Sound | No audio track, music, or effects |
| Structure | Result in frame one → orbit the first object → bring in a second object → manipulate both → settle; no on-video CTA |
Pro / 13 plates + recipe
The first plates are open. The full dissection is Pro.
Get the timed shots, type and sound specs, and the runnable recipe.
Open the full blueprint- Plate 03 / The hook, frame by frame (first 2.75 seconds)Pro
- Plate 04 / Structure (beat sheet)Pro
- Plate 05 / Shot grammarPro
- Plate 06 / Visual style guidePro
- Plate 07 / Voice and deliveryPro
- Plate 08 / Sound designPro
- Plate 09 / PackagingPro
- Plate 10 / Script templatePro
- Plate 11 / Production planPro
- Plate 12 / PromptsPro
- Plate 13 / Edit recipePro
- Plate 14 / QA checklistPro
- Plate 15 / Make it yoursPro
- Recipe / runnable promptPro