An office turns into a mixed reality game
A continuous office capture becomes a room-scale mixed reality encounter through a ceiling breach, landing, and controller payoff.
By @UNIT9 for MetaRuns 00:56
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Why it works
The wide office at 0:00 establishes a believable space before a gold beam appears around 0:00.75. Ceiling debris and a violet opening build to the blue object's descent at 0:18–0:24, then the controller at 0:41 makes the final projected response feel interactive. The appeal is chiefly the mixed reality capability shown in one continuous capture, with no spoken explanation or confirmed editorial cuts.
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Tagged screen recording3d animationmixed realitygameplay captureone takeroom scalevisual effectsno voiceover






